![]() I really want remark this issue to avoid players unnecessary frustation: ![]() ![]() I scaled carefully difficulty levels to be challenging to all kind of players. If a player earns skill and imoproves throught practice, I also think is cool game offers a new level of challenge, instead become boring because he already beated the hardest one. I know it is cool beat a level called "Nightmare", but from my point of view is more cool beat a "real nightmare" despite how is called. I very recommend start at medium difficulty levels like Liutenant to average players, get experience in the new mechanics, and advance to next difficulty level once they really beat last map. Nightmare level is now dessigned to offer a very difficult challenge to the most skilled players with lot of experience in World Conquest campaign. ![]() Difficulty has increased dramatically compared to classic World Conqest. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |